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Blueprints

Lucifer

Overlord
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Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to hotfix

Another small hotfix today for some 7.9 issues.
  • Fixed weather particles causing niagara crash when testing instanced stereo in standalone
  • Fixed snow particles getting pinned in place at world origin
  • Added input to Surface Weather Effects to blend underlying normal map on snow/dust
  • Fixed global volumetric material extinction not updating with a change of Dust Amount in some contexts.

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to v8+fix

Hotfix today, for a few issues in the V8 update:

- Fixed flickering visuals on client when calling Change Weather in multiplayer
- Fixed visual bug with shadows in snow trails
- Changed warning displayed for manual weather overrides from UDS to be a warning message window instead of a screen message
- Changes to weather particle logic to preemptively correct for some niagara changes in 5.4

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

update to 8.1

Small hotfix for 8.1 is out today. Here are the changes:
  • Fixed issue with sound occlusion not ignoring pawn collision on players other than first player
  • Fixed bug with cloud shadows which could happen when opening and closing the onscreen controls widget
  • Adjusted settings on metasounds assets to avoid a potential metasound bug causing incorrect culling of audio channels for weather sounds

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

v 8.5

8.5 is up today, for 5.1 to 5.5. Here is the change list:
  • Added a new Sky Modifier Editor utility, a tool for creating and working with sky modifier assets
  • A sky modifier can now be selected on a weather preset asset directly, and it will be applied to UDS based on how that preset is affecting local weather. Associating custom presets with sky modifiers allows weather to effectively take control of anything on UDS exposed to the sky modifier system.
  • Added an Ultra Dynamic Sky...

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

v8.6

8.6 is up now, for 5.1 to 5.5. Make sure to update using the launcher. The fab plugin cannot update an asset pack. If the launcher doesn't prompt the update or list compatibility correctly, use Remove Local Content on UDS to force it to redownload latest when you add. Here is the change list:
  • Added the option for Weather Mask Brushes to use a manually painted texture instead of the simple brush shapes, and a utility for painting them called the Weather Mask Brush Painter.
  • Added...

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

8.6B

8.6A hotfix with a few bug fixes for 8.6, out today:
  • Fixed Static Clouds Authoring Tool producing broken results in 5.5
  • Fixed clients not always starting with the server's weather in 5.5 if random weather variation is used with "Begin Play Weather Is Random" enabled.
  • Fixed sky light time slicing cvar only being set at runtime
  • Fixed runtime changes from Space sky mode to others causing broken real time sky light capture

8.6B hotfix out today...

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

5.5-5.6 v9.0

Version 9.0 for 5.5 and 5.6 is released today. Here is the changelog:

Sky:
Simplified Color has been reworked. It now very closely matches the sky atmosphere in most contexts with default settings, while still being adjustable with its color tint settings in the same ways as before. Note the old approach with the atmospheric scattering LUT texture has been replaced with sun and moon LUT volume textures formatted differently.,
Since changes in 5.5 made the cloud rendering mode UDS exposes as...

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Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

v9.0A

Small hotfix release today, v9.0A, to fix a few issues in 9.0:
  • Fixed UDW causing levels to show as having unsaved changes incorrectly when weather effects are active in the editor viewport when level editor tick is enabled.,
  • Fixed Cloud Light Color tint settings for simplified color not being applied to 2D/static clouds as intended.,
  • Fixed a warning message about a missing file when starting some weather effects in PIE

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Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

9.0B

9.0B hotfix is out now, with a few more fixes for 9.0:
  • Fixed readme utility search function not working from home screen,
  • Fixed cloud speed briefly being too fast/slow if using random weather variation with random weather on begin play.,
  • Fixed rain and snow getting too little ambient light in path tracer renders,
  • Improved interpolation logic between day and night values for Space Layer Brightness

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Lucifer

Overlord
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Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

v9.1

  1. Version 9.1 is out today. Here is the change list:
    • UDS and UDW configurations, authored with the Configuration Manager, can now be applied at runtime with new "Apply Sky Configuration" and "Apply Weather Configuration" functions on UDS and UDW. Configuration assets are now saved with new classes to make this possible. The Configuration Manager will handle converting your existing configs to the new classes when you open it for the first time.,
    • Added the option for a...

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Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

v9.2

Version 9.2 is going up today. Here are the changes:
  • Added options to UDS and UDW for "Sky Configuration Override" and "Weather Configuration Override". You can select a configuration asset (authored with the Configuration Manager) for UDS or UDW to directly reference for its configuration. This way for example you can have UDS instances in different levels that reference a shared configuration asset which you can edit in one place.,
  • UDS cloud shadows can now render into the...

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