• Доступ к сайту с VPN ограничен. Ваш аккаунт может быть забанен. Access to the site with a VPN is limited. Your account may be banned.
Blueprints

Lucifer

Overlord
Команда форума
Administrator
18+ добавил(а) новый ресурс:

Ultra Dynamic Sky - ТОП небо



Video:

Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity.

Features
• Set a single Time of Day variable and have every aspect of the sky update along with it, making changing the time your scene takes place a one step process.
•...

Узнать больше об этом ресурсе...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update 19.02.2022

Big new update, many new features and fixes. Here's the change list:

- Added a new Weather Mask Brush actor to use with Ultra Dynamic Weather. When placed, it masks out material effects (snow, wetness) using simple brush shapes. The amount each brush masks snow and wetness is individually adjustable, and the mask affects DLWE interaction sounds and particles as well. Use of this mask is enabled on the weather material functions by default, but can be disabled with the static switch...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to 4.27 — 16.03.2022

Update to 4.27 — 16.03.2022

- Fixed 2D Dynamic Clouds compile error when using GPU Lightmass plugin.
- Fixed a rain splash particle material compile error on mobile.
- Fixed weather override volume not always removing itself correctly when the level it's in is streamed out.
- Improved 2D Dynamic Cloud colors when height fog gets colors from sky atmosphere.
- Improved cloud shadows behavior when sun is close to the horizon.
- Added an option to scale fog color when cloudy

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to UE 5.0 v7.0

Version 7.0
First Version for UE 5.0
Sky Changes:
  • Added a new "Color Mode" option, beneath Sky Mode, in Basic Controls. The two options are Sky Atmosphere (still the default), and a new alternate color mode called Simplified Color. All of the Sky Modes are compatible with both color modes. Simplified Color determines sky and cloud colors by sampling a light scattering LUT texture, combined with adjustable color settings found in the Simplified Color category. Simplified...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to UE 5.0 v7.2

Update to UE 5.0 v7.2

Version 7.2
For UE 5.0
  • Changed the exposure settings applied by UDS by default. The setting "Use Exposure Range" has been renamed to "Apply Exposure Settings". Instead of limiting the auto exposure range, the new settings apply an exposure compensation curve, selectable in the Exposure category. It also has settings to adjust the current exposure bias up and down with time and weather.
  • Fixed fog behavior when "Support Sky Atmosphere Affecting Height...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to v7.3+fix

New update for the UE5 version today. Some small new features, but mostly a lot of refinements and improvements of existing things. Here's the full change list:

- Added new settings to Volumetric Clouds, which use the base clouds samples to vary the height of the cloud layer bottom. Has a significant effect on overcast skies by default. The settings are the ones for "Floor Variation" in the Volumetric Clouds category.
- Added a new Post...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to v7.3+fix2

Another update with a handful of bug fixes today:

- Fixed DLWE interactions sometimes being blocked from triggering
- Fixed Lens Flare sometimes disabling based on camera direction when it shouldn't.
- Fixed Transition Sky Light Intensity sometimes being interrupted/stopping mid transition.
- Fixed Weather Override Volumes with Random Weather starting up with a momentary change of state
- Fixed several bugs with weather when applying a saved weather state on level startup.
- Fixed Lights...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update for ue5 v7.4

New update for UE 5.0. Version 7.4. Adds a few new features and fixes a bunch of bugs. Here are the changes:

- Weather Override Volumes now work differently by default in how they impact material effects. Instead of just affecting the global material parameters as the player enters, weather override volumes now draw their own local material state into the space outlined by the spline, so the material effects are visible from outside the volume, and the outside material state is visible from...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to 5.1 v7.6

Update to 5.1 v7.6

Version 7.6 for 5.0 and 5.1, is up now. Here is the change list:

- Added a new Space Layer category to UDS, where additional planets/moons can be rendered in the sky material. An unlimited number can be added, and each can have its appearance, movement and lighting behavior individually configured. Note, this rendering of additional meshes to the sky layer makes use of the Dbuffer, so dbuffer decals need to be enabled in project settings and supported by the platform...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to 7.6B

12-28-2022
Version 7.6B Hotfix
For UE 5.0 and 5.1
  • Fixed a snow particle material compile error
  • Fixed screen droplets sometimes getting stuck on screen if disabled at runtime
  • Changed workaround for Temporal Super Resolution causing snow and rain particle ghosting in 5.1

12-21-2022
Version 7.6A Hotfix
For UE 5.0 and 5.1
  • Fixed texture mapping bug with new water caustics
  • Fixed accessed none warning about Rainbow mesh
  • Fixed "Cubemap with...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to v7.7

Version 7.7 for 5.0 and 5.1 has gone up today. Pretty big update with some new features, particularly for the volumetric clouds. Here's the change list:

- Added the ability to paint areas of cloud coverage into the volumetric cloud layer. The tool for this is the Volumetric Cloud Painter utility in the Blueprints folder. See the new Readme section "Painting Volumetric Cloud Coverage" for more information about how to use the feature.
- In order to allow the volumetric clouds to show...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Ultra Dynamic Sky новой записью:

Update to v7.9 fix 2


11.10.2023 21:33​

Hotfix update for 7.9 today, just a few changes:
  • Fixed Adjust for Path Tracer not automatically configuring sky light shadows
  • Fixed Dripping Mesh droplet sprites appearing to orient the wrong way depending on parent velocity
  • Reimplemented snow particles sticking to surfaces
  • Exposed DLWE snow WPO distance falloff to a setting
  • Added inputs to Surface Weather Effects to individually replace normal and position inputs
...

Узнать больше об этом обновлении...
 
Сверху