Coin 5.7 BP ‌‌‍‍‎ Control Rig Modules For Vehicles 5.7+

Control Rig Modules For Vehicles
Версия Unreal Engine
5.7


A collection of advanced, fully procedural Control Rig modules and supporting Blueprints for Unreal Engine. This system enables you to easily rig a wide range of vehicles - from bikes and cars to multi-axle trucks.

Simply drag and drop a few modular components to assemble your rig and get a production-ready, animation-friendly rig with intuitive animation controls. Procedural rig will automatically adapt to various skeletal structures and proportions, saving a lot of time and manual work!

The resulting Control Rig can be used for:

  • Animating vehicles in Sequencer - for rendering animations or in-game cinematics
  • Generating interactive procedural driving animations - for interactive gameplay or simulation applications



List of features:




  • Procedural control rig generation
  • Automatic bone axis detection
  • Supports various bone hierarchies and naming conventions
  • Accurate collision detection
  • Steering control
  • Drift control
  • Chassis suspension control
  • Individual wheel suspension control
  • Wheel auto roll
  • Brake animation channel
  • Burnout animation channel
  • Airborne mode with smooth blend between stick-to-ground mode and airbone mode
  • Follow along spline
  • Auto steering
  • Configurable suspension stiffness and dampening
  • Inertia simulation!
  • Auto Drift!
  • Two wheels (bike) mode
  • Multi axle support
  • Multiple suspension types:
    • Double wishbone
    • Mac Pherson strut
    • Telescopic
    • Swingarm
    • Hard axle
  • Steering wheel module
  • Aim Constraint module
Package comes with several support blueprints and example levels.

Technical details​

Number of Control Rig Modules: 5
Number of demo maps: 2
Number of demo vehicle rigs: 4
Rigged: Yes
Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes

Necessary built-in plugins: Control Rig, Control Rig Modules

Installation instructions: Copy REVehicleModules folder into Content folder of your project

Documentation Link: Documentation
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