- Версия Unreal Engine
- 5.7
A collection of advanced, fully procedural Control Rig modules and supporting Blueprints for Unreal Engine. This system enables you to easily rig a wide range of vehicles - from bikes and cars to multi-axle trucks.
Simply drag and drop a few modular components to assemble your rig and get a production-ready, animation-friendly rig with intuitive animation controls. Procedural rig will automatically adapt to various skeletal structures and proportions, saving a lot of time and manual work!
The resulting Control Rig can be used for:
- Animating vehicles in Sequencer - for rendering animations or in-game cinematics
- Generating interactive procedural driving animations - for interactive gameplay or simulation applications
List of features:
- Procedural control rig generation
- Automatic bone axis detection
- Supports various bone hierarchies and naming conventions
- Accurate collision detection
- Steering control
- Drift control
- Chassis suspension control
- Individual wheel suspension control
- Wheel auto roll
- Brake animation channel
- Burnout animation channel
- Airborne mode with smooth blend between stick-to-ground mode and airbone mode
- Follow along spline
- Auto steering
- Configurable suspension stiffness and dampening
- Inertia simulation!
- Auto Drift!
- Two wheels (bike) mode
- Multi axle support
- Multiple suspension types:
- Double wishbone
- Mac Pherson strut
- Telescopic
- Swingarm
- Hard axle
- Steering wheel module
- Aim Constraint module
Technical details
Number of Control Rig Modules: 5Number of demo maps: 2
Number of demo vehicle rigs: 4
Rigged: Yes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Necessary built-in plugins: Control Rig, Control Rig Modules
Installation instructions: Copy REVehicleModules folder into Content folder of your project
Documentation Link: Documentation




