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Coin Ultra Volumetrics [Coin] v3.7

Lucifer

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Lucifer добавил(а) новый ресурс:

Ultra Volumetrics - Ultra Volumetrics easily adds local volumetric fog to any project with many adjustable parameters


Ultra Volumetrics is a simple way to add more visually interesting local volumetric fog to any project with many adjustable parameters and functions for ease of use. Mix as many Ultra Volumetrics volumes as you want to create interesting effects.

Use the power of distance fields to create stunning fog that clings to surfaces. With the included randomize function it is incredibly easy but more importantly fast to dress up levels and scenes with...

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Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

Update to 5.3 v3.1

3.0 - Interactivity, Paint mode & more
  • New overview map
  • Player and object interactivity (uses the BP_InteractionController blueprint)
  • Paint mode - Paint fog and flow map directions
  • BP_UltraVolumetrics & BP_UltraVolumetrics-Spline are now children of the same parent class
  • Splines now have built-in animations
  • Two new experimental fog volumes; Ground fog & Fog stamps
  • New Editor Tools editor utility widget
  • New preset system that uses data assets for much...

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Lucifer

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3.1 - New features, small adjustments & fixes
  • Changed paint mode brushes
  • Changed paint mode result saving to be persistent on all UE versions
  • Adjusted interaction parameters for a more natural result
  • Added a Save Preset button (much faster and easier now)
  • Added 3 different distortion patterns
  • Added projectile function in interaction function library for ease of use
  • Added a vortex to the interaction examples
  • Added a 2d projectile to the interaction examples
  • Prevented interaction controller debug view from scaling
  • Added a Contract Persistent animation to the spline animations
  • Added possibility to change character speed in the example map (by scrolling)
  • Changed projectile logic in the interaction controller
  • Changed Distortion Scale parameter to Vector 2 (instead of vector 3 where the last values was redundant)
  • Changed how the third person component works
 

Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

update to 5.4 v3.2

3.2 - UE 5.4 fixes & small adjustments
  • Added blueprint icons
  • BP_EditorTools fixes for UE 5.4
  • Paint mode fix for UE 5.4
  • Small adjustments to noise2 & noise3 pattern functions for better visual results
  • Exposed interaction trail visibility parameters in Interaction Controller
  • Note: Splines in blueprint construction scripts are broken in UE 5.4, Epic is working on a fix

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Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

update to 5.4 v3.5

3.5 - Spline scaling, panning interaction, fog scattering & much more IMPORTANT: Before updating and overwriting the current Ultra Volumetrics folder in your projects, it's recommended to do a backup of your project first and/or rename the current folder so that the update won't overwrite it.
  • Added a debug view to Paint mode (B)
  • Added spline scaling at spline points
  • Added Invert Shape Falloff parameter
  • Added a slice function for a clean cut off
  • Fixed...

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Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

5.4 v3.5p

3.5 p - Path tracing support for Unreal Engine 5.4+ Added the first iteration of an Ultra Volumetrics actor with path tracing support. Please reach out if you find any bugs or otherwise noteworthy things. Chapter added to the documentation in regards to path tracing: https://drive.google.com/file/d/1gP7bnD6Z_rjfTEpJe5PChoeeY5g-eCIE/view?usp=sharing
  • New actor for Unreal Engine 5.4+ BP_UltraVolumetricsPathTraced which can be found in...

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Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

v3.6

3.6 - Small fixes & changes Note: You should be able to safely override the current Ultra Volumetrics folder with this update if you are already on version 3.5.
  • Implemented World Partition fix for Paint Mode & BP_InteractionController
  • Added Emissive parameter to path tracing volume (strength is set with the Alpha of the color)
  • Increased path tracing volume resolution for better path traced fog quality
  • Fixed a bug with Interaction collision handling
  • Fixed a bug...

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Lucifer

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Lucifer обновил(а) ресурс Ultra Volumetrics новой записью:

v3.7

3.7 - Paint mode fix, Fog Scattering improvements & other fixes Note: You should be able to safely override the current Ultra Volumetrics folder with this update if you are already on version 3.5.
  • Added a fix when using Paint Mode in projects with custom game modes
  • Improvements & optimizations to the fog scattering function
  • Added interaction area size parameter on the Interaction Controller
  • Improved self shadowing
  • Added several fixes for mobile platform...

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