Nathan Alder добавил(а) новый ресурс:
https://www.unrealengine.com/marketplace/en-US/product/procedural-terrain-generator - Процедурный ланшавт
Узнать больше об этом ресурсе...
https://www.unrealengine.com/marketplace/en-US/product/procedural-terrain-generator - Процедурный ланшавт
The PTG has an Actor that can be configured within the editor or via Blueprints. The main purpose of this plugin is to save a lot of work and time by procedurally creating different terrains in a matter of seconds within the editor (it is not designed to generate infinite chunks of map on runtime).
All the assets shown in the gallery and videos are from other asset packs and from the starter content...
Узнать больше об этом ресурсе...