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Lucifer

Overlord
Команда форума
Administrator
Lucifer добавил(а) новый ресурс:

Procedural NPC Crowds - A framework for quickly implementing large scale, optimized crowd systems with 100s of AI on screen.


This plugin allows you to quickly and easily implement large scale realistic crowd and pedestrian systems utilizing procedural behaviors with high performance. With 100s of AI on screen at once you can create realistic worlds such as a large bustling city, it can be scaled up or down to fit any level or project.

The Procedural NPC Crowds plugin was designed to be quickly implemented into any project, all you need is to place a spline in your map using the...

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Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс Procedural NPC Crowds V2 новой записью:

Update to v2

It adds the following:
Forward only pathfinding behavior tree task.
Find a random path point inside a radius behavior tree task.
Improved backup pathfinding in case the AI can't find a path point.
A new event-driven behavior tree task that allows you to send up to 32 interface events to your pawn/Ai character.
Procedural walking path point separation to allow their pathfinding to be more spread out and not a direct straight line.
The multiplayer content in the demo is now run locally...

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