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Hittables - A multi-threaded, states based tool that can be used for anything that reacts to taking damage.
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Hittables - A multi-threaded, states based tool that can be used for anything that reacts to taking damage.
Anything that has a health and can be damaged and then will do something when its health goes less or equal to 0 is considered a Hittable.
This plugin is made for the actors that can be hit by the player or environment, you can make any actor react to getting hit based on its health and state.
The plugin supports both static and skeletal meshes as the root component.
Each actor can have one or more states and each state is highly customizable with...
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