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Gore System Plugin (BlueprintExposed) - Система расчленёнки
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Gore System Plugin (BlueprintExposed) - Система расчленёнки
This plugin allows you to simply dismember your skeletal mesh. It aims to offer the most versatile solution to characters dismemberment and damage management (character hitbox damage multiplier).
It is highly customizable but also really easy to use and functions are fully exposed to blueprints!
2x C++ Components [GoreSystem] [GoreSystemV2] you can use in any actor with a skeletal mesh component
1x C++ Actor Class [CPP_Tool_Master] used to create...
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