Lucifer добавил(а) новый ресурс:
Flesh Surface Component - This component aims to provide procedural and dynamic skinned damage and blood decal effects on char
Узнать больше об этом ресурсе...
Flesh Surface Component - This component aims to provide procedural and dynamic skinned damage and blood decal effects on char
Description
This component aims to provide procedural and dynamic skinned damage and blood decal effects on characters. It is fully blueprint-based and allows for easy customization and extendibility.
Features
- Render Target based
- Skin damage effect (R8 format)
- Skin multi-color stains option (RGBA8 format)
- Skin single-color stains option (R8 format)
- Projection-based solution (mesh...
Узнать больше об этом ресурсе...
