Coin 5.7 BP Third Person Shooter Kit v2.2 v2.2.3

TPS Kit v2.05 release notes.
General:
- Removed old unused or depracted files, which significantly reduced project size
- Folders/files rename and restructure
- Removed unused anim curves, skeleton notifies and montage slots
- Removed plenty of unused nodes and annotations all around the project, at the same time adding new comments for logic
- Assigned exposed variables to proper groups
- Reparented sub animation blueprint classes, so now they all inherit from anim instance, instead of custom anim instance classes, since it wasn’t needed
- Renamed main classes for easier use, for player and AI - BP_PlayerCharacterBase and BP_AICharacterBase
- Cover system – moved rest of animations to data asset - DA_MannequinCoverAnimData
- Added general anim notify for making noise – before it was done with skeleton notifies

Gameplay:
- Now sprinting can be started from crouching
- Updated camera system – added also new cameras for traversal mechanics
- Sliding now can be started when character gets momentum, when it sprints for a bit, instead of immediately after sprint starts.

Fixes:
- Laser sight now points correctly to crosshair location
- Front hand IK blend fix - one handed weapon was disabling too soon, which was causing pop on holster
- Turret and flying turret idle sound attenuation corrected
- AI can now pickup items during random combat behavior
- AI – fixes properly blocking shooting and melee attacks during knockback state
- AI fixes for finding items logic – better pathfinding and condition check fixes
- And plenty more…
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