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V.I.P 4.26 Anim Mirror Animation System 4.27

Mirror Animation System
This Plugin incorporates functionalities for Mirroring character animation both at runtime and inside the editor.

Documentation.
Example Project.

Technical Details​

Features:

Mirror Table: holds the settings for mirroring a skeleton's animations in Bone Space

In-Editor tool, Create Mirror Table from Skeleton: this tool takes a skeleton asset as a reference for quickly creating a basic template for a Mirror Table

Mirror Pose and Mirror Pose CS nodes: for mirroring poses through animation blueprints.

In-Editor tool, Mirror Animation Asset: this tool creates a new animation from the mirrored version of the selected Animation Asset.

New Character and Character Movement Component classes: with extended functionality that allow mirroring the Root Motion received from animations.

Network Replicated: Yes, check the documentation for the details on how to replicate these features

Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: Windows, Mac
Important/Additional Notes: The only platform that is excluded for packaging is IOS, however there are no dependencies that stop use in other platforms (such as HTML5, XboxOne, PS4, etc).
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