Core Features

Component-Driven System – Plug & Play in minutes

Dynamic Impaling – knives always stick to surfaces & enemies

3 Camera Shakes already set up for immersive experience

Realistic Trajectory – configurable bounce & ricochet

Game-Ready Animations – First & Third Person included

Audio – High quality SFX's included
Complete Package Includes

2 AAA Meshes – throwing knife + tomahawk with PBR textures

Crosshair & Seperate Hitmarker System that can be used for other systems too

Follow Camera – cinematic projectile tracking
Technical details
Features:
- Plug and Play Throwing Knife solution
- 2 High quality meshes
- First
Number of Blueprints: 11 (Core), 6 (Demo and Examples)
- Throwing Knife: 1 Component, 1 KnifeMasterClass, 2 Childs (Knife, Tomahawk), 3 Camera Shakes, 2 Widgets
- Hitmarker: 1 Component, 1 Widget
- Demo and Examples: 6 (Characters, Demodisplay etc.)
Input: Keyboard, Mouse
Network Replicated: No