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>4.24 VaultCache Content [SCANS] Abandoned Factory Buildings - Day/Night Scene

Lee

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Abandoned buildings in the middle of the old factory. Scene contains high detailed objects like modular elevations, contains bricks, pipes, pallets, trash-bags and many more to build such a district. Most assets was build base on photogrammetry technique and properly optimized and hand tweaked to work in real-time scenes on UE4. There were prepared two lighting setup day and night. This pack includes mannequin by Epic Games for presentation

!!!

Update 2 - 01.2020


-new updated day-map with basic simple interiors to present what is possible with only this content

-we change some namespace to fix problems with too long file paths. If you already use our content in your project please make a copy of it before any update. If you are not sure what to do - write to us

-we change mipmaps behaviour. Right now textures should be sharp again

-more pre-build sets

-now foliage by default use lightmaps

-many small improvements.


Technical Details
Features:
  • Demo scene included - two lighting setup (day/night) and overview map
  • 4 sets of elevation (38)
  • Storage Containers (2)
  • Chimney (2)
  • Gas Cylinder (1)
  • Pipe variations (3)
  • Loading Ramp
  • Wood Pallets (13)
  • Curbs (3)
  • Metal Supports (4)
  • Cables (3)
  • Roofs (7)
  • Ground Concrete (6)
  • Concrete Plates (2)
  • Tracks (2)
  • Manhole (1)
  • Trash bag (1)
  • Lamp (1)
  • Wood Spool (1)
  • Bricks (6)
  • Backgrounds (5)
Texture Sizes:
  • 4096 for larger objects
  • 2048 most props
  • 1024 small props
  • Terrain: 1024x1024
Collision: Yes
Vertex Count: 4 - 11,711 triangles
LODs: Yes, Auto generated
Number of Meshes: 110
Number of Materials and Material Instances: 127
Number of Textures: 189 (Color, Normal, Occlusion, Roughness, Metallic, Emissive)
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC (should work with others)

 
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