Lucifer добавил(а) новый ресурс:
Realistic Moon - Луна
Узнать больше об этом ресурсе...
Realistic Moon - Луна
The blueprint takes information from the selected light to shade the moon with diffuse roughness, parallax occlusion mapping or displacement, and self shadowing. There is also a faked ambient occlusion fill light and bounce lighting in the craters. If an optional mask map is used the material will switch to a more complicated shader supporting specular, metalness and a grayscale emissive that can be tinted.
You can use any texture maps that conform to...
Узнать больше об этом ресурсе...