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Procedural Foliage Placement Tool - Для совсем ленивых
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Procedural Foliage Placement Tool - Для совсем ленивых
The Procedural Foliage Placement Tool lets you populate your scene with foliage in a matter of seconds. The tools allows for extensive configuration, including slope and height, obstacle avoidance, and 8 different spawning methods. Spawn 3 types of entities - meshes, instanced static meshes, and blueprint actor classes (any).
TRAILER
Spawning Methods:
- Random Location - spawns foliage at random locations...
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