• Доступ к сайту с VPN ограничен. Ваш аккаунт может быть забанен. Access to the site with a VPN is limited. Your account may be banned.

Coin GMCv2 - Advanced Locomotion & Network Prediction Framework [Coin] v2.0.0

Lucifer

Overlord
Команда форума
Administrator
Lucifer добавил(а) новый ресурс:

General Movement Component - То что все хотят


NEW: GoldSource Movement in Unreal Engine - Watch the Surf

With update 1.4 the General Movement Component has received its biggest content expansion yet.
The plugin now features a remake of the original GoldSource movement physics made popular by the classic FPS games of the late 90s and early 2000s. Being very close to the original, it includes all of the widely known movement quirks such as Bunny...

Узнать больше об этом ресурсе...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс General Movement Component новой записью:

Update to v1.5.1

v1.5.1

UGenMovementReplicationComponent
- Fixed an issue where an unfounded error message would show up in the log if the Simulate option was used to start the game in the editor.

UGenMovementComponent
- Fixed a bug where the AddRadialForce/AddRadialImpulse functions wouldn't do anything if the falloff was set to Constant.

UGenGoldSrcMovementComponent
- Fixed a bug where changing the MaxSpeed property in the Blueprint archetype had no effect ingame if no GoldSrcConfigMenu widget was used...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс General Movement Component новой записью:

Update to 5.1 v1.6.0+Temlates

v1.6.0

General
- Added support for 5.1. Version 4.26 will not be updated anymore on Epic's side (they only build for the latest 3 engine versions) but it can still be compiled from the 4.27 source.

UGenMovementReplicationComponent
- Added server-authoritative physics replication. This can be activated by using the functions Server_EnableServerAuthPhysicsSimulation and EnableServerAuthPhysicsSimulationLocal. See the function descriptions for more details. The physics are calculated only on...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс General Movement Component новой записью:

Update to v1.6.1

v1.6.1

UGenMovementReplicationComponent
- Fixed an issue with the macro configuration that would cause shipping builds to fail if they had USE_LOGGING_IN_SHIPPING defined.

UGenMovementComponent
- Made functions SetRootCollisionLocation and SetRootCollisionLocationSafe callable from Blueprint.
- SetRootCollisionShape will not rename the root component anymore if the passed collision shape is the same as the current one.

UGenOrganicMovementComponent
- Fixed an issue that could cause stalls...

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс General Movement Component новой записью:

Update to v1.6.2

v1.6.2

UGenOrganicMovementComponent
- Fixed an issue where a change in the replicated root collision shape was not applied properly to simulated proxies.
- Changed how the velocity is recalculated upon hitting a barrier when grounded. Previously the pawn was being slowed down more than intended when running into a wall at an angle and could sometimes experience sudden jolts in a direction when hitting obstacles.

Узнать больше об этом обновлении...
 

Lucifer

Overlord
Команда форума
Administrator
Lucifer обновил(а) ресурс General Movement Component новой записью:

Update to v1.6.4

UGenMovementReplicationComponent
- Fixed a client crash that could happen in rare cases during possession changes.
- Added missing calls to the parent implementation in SetUpdatedComponent.

UGenOrganicMovementComponent
- Added a log message when an unsupported component is set as root.
- Added missing calls to the parent implementation in SetUpdatedComponent.

Узнать больше об этом обновлении...
 
Сверху