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Custom Lens Flares Material - Зайчики в глазки
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Custom Lens Flares Material - Зайчики в глазки
This realization of the lens flares uses a material (shader) to control lens flares opacity and particle system to render the effect. The material compares values stored in depth buffer with distance to camera for a few points on a screen. In simplest case, it compares depth value for center of a particle with distance from the particle to camera.
Technical Details
- Correctly handles overlapping
- Works for all cameras and viewports...
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