- Версия Unreal Engine
The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided face painting masks or simply add your own. A characters has cloth parts based on APEX cloth system fully rigged and ready to go.
Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.
Additionally, this pack included a two weapon asset (one with dynamic driven cloth) to make your warriors be ready for the fight.
- Fully customizable Material
- APEX cloth dynamic
Rigged to Epic skeleton: YES
Animated: Compatible with all Animation for standard UE4 mannequin
Number of characters: 6 plus separated parts to be used in projects with customization
Vertex counts of characters: overall per character 28k tris
Texture Resolutions: 2048x2048 on each part such as pants or body. (See video with material customization)