
- Версия Unreal Engine
- 4.25
- Easy-to-use component system, you just add a component to your blueprint and use it.
- Concise and generous UI animation effects, most UI in the system have transition effects, making your UI interface smooth
- Automatic "aiming down sights", you only need to set a socket position "SightPoint", the system will automatically calculate the sighting position
- Save and load preset system for quick and easy use of customized weapons
- Support choosing different weapons for customization
- Support dynamic switching ADS
- Support Open/Close (something custom function in your custom weapon component - plase view the video) Custom weapon components
- Custom character-you can equip your preset weapon on the body (requires you to set the socket on the character, the prefix of the socket is CWM_)
- AB_AimOffset-You can easily use AimOffset without animation
- AB_AimDownSightSystem-ADS is now independent, you only need Link AB when you want to use it
BiliBili
YOUTUBE
You can ask your questions and some ideas here, I will pick some, add them in later, or report some bugs for me to fix.
Support/Log/Tutorial/Forums
Technical Details
Features:
- Easy-to-use component system
- Aiming down sights system
- Save and load preset system
- IK Animation
- IK AimOffset
-30+ Blueprints
27 Static Meshes (LODs:0):
-Optics dot sight, Front iron sight, Magazine, Muzzle , Handguard, Silencer, etc
-Triangles: between 12- 10950; Vertices: between 24 - 26015
9 Animation:
- AS_Anim_Pistol_Equip
- AS_Anim_Pistol_Fire
- AS_Anim_Pistol_Idle
- AS_Anim_Pistol_Run
- AS_Anim_Pistol_Walk
- AS_Anim_Rfile_Walk
- AS_Psitol_Idle_Pose_00
- AS_Rifle_Idle_Pose_00-01
- AS_GLOCK17_Fire_Weapon
-There is no sound, the sound played in the video cannot be sold, so I deleted it, please add your own.
Input: ( Keyboard, Mouse)
Network Replicated: (No)
Supported Development Platforms:Tested on Windows 10 64-bit desktop
Windows: (Yes)
Documentation: Video link above has detailed instructions. Blueprint code is all commented