
- Версия Unreal Engine
- 4.22

Technical Details
Physically-Based Rendering: Yes
Texture Size: 1024x1024 and 2048x2048 sets
Collision: Yes, automatically generated
Vertex Count:
LODs: 3 to 4 LoD per asset
Number of Meshes: 12 Rock - 1 Landscape
Number of Materials and Material Instances: 5 Material functions - 3 Master materials - 31 Material instances
Number of Textures: 44 Including masks too.
Intended Platform: PC/Console
Platforms Tested: PC
Documentation Included: No