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Free 5.1 BP VR Input Recorder 5.1+

VR Input Recorder
Версия Unreal Engine
5.1

Description​

  • VR Input Recorder is made to help one of the most annoying issues in VR/XR Development - taking your headset on and off all the time.
  • It uses Enhanced Input Injection, to emulate input actions at runtime, allowing the developer to playback recorded playthroughs while still debugging code in Blueprints and C++.
  • Uses Float, Boolean & Vector2D Input Actions
  • Game Inputs work without the PIE WIndow being active.
  • Gives new ways of Debugging
  • Gives new ways of iterating on game design tweaking variables on the fly, no more jumping in and out of headset to test simple things.
  • Awesome tool for Content Creators to get gameplay footage of their game. Record a playthrough, then use the editor to be your own Camera Man.
  • Sample code for use with VRExpansion

NOTE:
* VR Input Recorder is ONLY for Projects using the Enhanced Input system (ie VRTemplate)
  • Input Recorder uses Tick to set positions, so there will be accuracy issues as performance fluctuates. It won't be exact.
  • The demo scene for VR Input Recorder uses the Epic VRTemplate as a base; Epics VR template requires OpenXR Plugin to be enabled. VR Input Recorder generally does not.

Technical details​

Features:
  • Drives Inputs in PIE sessions without VR Headset enabled
Number of Blueprints: 3
Input: Enhanced Input Only
Network Replicated: No
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