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V.I.P 4.25 BP VR Gravity Grab 4.25

VR Gravity Grab
Версия Unreal Engine

How To Use:
  • Use MotionControllerPawn_GravityGrab and BP_MotionController_GravityGrab blueprints directly, or create your own blueprints inherited from them.
  • By default, you aim your index finger at a pickable item then press trigger to make it jump into your hand.
  • Grab the item like usual when it comes near your hand. Gravity Grab make items come to you but won’t grab them for you.

  • BP_MotionController_GravityGrab is implemented with finger-level precision hand physics which works out of the box.
Technical Details
  • Gravity Grab let a pickable item jump into player’s hand.
  • Slow motion is applied when Gravity Grabbed item comes close so it’s easier to grab.
  • A pointer is attached to the hand to assist aiming.
  • Gravity Grab candidate items are highlighted with glowing effect.
  • Glowing effect is applied to hand mesh during slow motion.
  • Blueprints are clearly commented with orange comment block and variable tooltips.

Bonus Feature:
  • Precise finger level hand physics against dynamic objects.

Number of Blueprints: 7
Input: SteamVR Supported Motion Controller (Including Oculus Touch)
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: EN
Contact : fingertipgames@yahoo.co.jp
Discussion : Marketplace Forum

TO OCULUS USERS : Oculus VR plugin must be disabled to get Oculus devices work through SteamVR.
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