V.I.P 4.25 CP Plugins Vertex Anim Toolset 4.26

Vertex Anim Toolset
Версия Unreal Engine
10.000 Animated Mannequins:
2.500 Agents with different animation states:

This Plugin enables the user to bake a skeletal mesh's animation (both bone and morph target) into a texture to later be used inside the material shader to animate static mesh components much more efficiently than with regular skeletal meshes.
Video showing full process:
Video showing full process (Pre-4.24 versions):
Technical Details
  • Bake multiple skeletal mesh animations into the same texture.
  • Create Static Mesh asset from a Skeletal Mesh, with additional special UV set for accessing animation data from the same texture from every LOD of the mesh.
Code Modules:
  • VertexAnimToolset - Developer.
  • VertexAnimToolsetEditor - Editor.
Number of C++ Classes: 8

Latest updates

  1. add 4.26

    add 4.26