
- Версия Unreal Engine
- 5.3
The Universal Camera is a flexible camera that can be used in a wide variety of games and architectural visualization.
Move around, rotate, edge scroll, screen slide, mouse control, follow an actor...
You can tweak all of those tools in the camera defaults.
Enable camera lag for smooth movement and rotations!
Enable auto-positioning for the camera to adapt to the terrain shape!
There's also a system to draw the edges of your level if you want to constrain the camera location.
Technical Details
Features:- Control Movement / Offset
- Control Rotations
- Edge Scrolling
- Screen Sliding
- Movement Lag
- Constraints
- Follow Actor
- Focus Actor
- Save & Load Settings and Position
- & More
- Runtime
Supported Development Platforms: Win64 (Ask me if you want to see more platforms).
Supported Target Build Platforms: Win64 (Ask me if you want to see more platforms).