
- Версия Unreal Engine
- 5.5
Key Features
Modular and Flexible Design
- Integrate seamlessly with your game mechanics.
- Provide reusable logic for placement, actions, and interaction to simplify integration and customization.
Snap-to-Grid Placement
- Configurable snapping system with socket-based alignment for precise object placement.
- Supports multi-object connections with customizable rotational offsets.
Custom Placement and Trace Logic
- Define placement rules that fit your gameplay (e.g., attach to specific surfaces, detect terrain height).
- Use trace logic for context-sensitive placement, from snapping to foundations to free-floating options.
Structural Integrity System
- Enable dependencies between objects for realistic structural behavior.
- Unsupported structures collapse dynamically, enhancing immersion and realism.
Action System
- Add interactive functionality to buildables (e.g., doors, traps, crafting stations).
- Combine actions to create complex, multi-functional objects.
Data-Driven Design
- Easily adjust gameplay values without leaving the play session in PIE (Play In Editor).
- Fine-tune parameters and test changes instantly for a more efficient iteration process.
Developer-Friendly Settings
- Preconfigured materials show valid/invalid placement states instantly.
- Easy-to-change socket and structural setup options simplify and accelerate your development pipeline.
Visual and Audio Effects Support 
- Full support for adding custom VFX and SFX, making it easy to integrate your own audio and visual effects to match your game's style.