
- Версия Unreal Engine
- 5.0
This is to create local volumetric fog in your scene effortlessly.
It contains multiple variants to fit most use cases. Everything is made in Unreal Engine using materials and Niagara. All materials have material instances to be easily manipulated to the desired look for your projects.
To use it, simply buy it, download the file, extract the RAR file, and put it in your project's content folder.
Make sure the project is not open when moving the Fog folder to the content folder.
You can get the fog to show at longer distances by increasing the view distance under volumetric fog settings. It does not impact performance more than regular volumetric fog.
What is included?
- Volumetric materials with instances
- Niagara systems
- Mist sheet
- Moving materials on fog sheet
- Showcase level