
- Версия Unreal Engine
- 4.26
Update Log version 1.1 - 3/3/2020
Update Log version 1.2 - 7/2/2020
Update Log version 1.2.1 - 12/3/2020
- Grass field demo map added
- Wind System simplified as one MPC (before there are 2 MPC)
- Add Wind directional rotation (you can change the direction of the wind)
- Add Grass texture to terrain
- Moss can change color on Rock material
- Tweaks lighting & rendering on Showcase map
Update Log version 1.2 - 7/2/2020
- Add 3 palm tree variants.
- Add 3 tropical tree variant without vines
- Add some vines assets
- Update Tree's last lod or Billboard LOD to Impostor LOD(octahedral impostor). Only applied on trees.
- Rebake lighting on showcase map
- Remove support compatibility on Version 4.18. Because Impostor LOD is not support on that version.
Update Log version 1.2.1 - 12/3/2020
- fix shading error fern tree
- Rebake lighting on showcase map
Demo is now Included ! You can try & check this playable project on your own PC!
Beautifully incredible tropical jungle forest pack low poly optimized for your game.
High frame rate 60 fps+ on High setting with GPU GTX1060 & Ryzen 1600X
63 Jungle assets, From Banyan Trees to ferns sourced from the lush tropics of South East Asia.
High quality assets fit for any Game, Arch viz, Animation, etc.
There is Simple foliage interaction but only support one player character, It is a shader-based foliage interaction system. Using the Pivot Painter 2 tools and custom functions, the system fakes physically accurate collisions with grass and plants using Vertex Animation.
There are 3 main maps : Overview, Showcase(Jungle scene) & Grass field (Bonus)
Albedo, Normal, Roughness, Translucency/Subsurface Scattering and Occlusion maps
Average 2048x2048 texture resolution
Features
- Unified wind parameter with Material Parameter Collection (MPC)
- Realistic wind movement
- Simple foliage interaction with Player
- PBR Materials
[17] Trees
[2] Dead trunk
[4] Clover
[4] Ferns
[4] Bushes
[6] Grass
[11] Jungle Plants
[8] Vines
[6] Rocks
[1] River
[1] Falling leaves particle
Number of Unique Meshes: 63
Collision: Yes, and custom, automatically generated
Vertex Count: 91 to 5663 vertices
LODs: Yes, Some have billboard LOD
Number of Materials and Material Instances: 108
Number of Textures: 210
Texture Resolutions: 512px to 4096px
Supported Development Platforms:
Windows: Yes
Mac: Not tested yet
Documentation: Yes
Important Note : Foliage interaction is designed to work only on a single player character.
Additional note : Sound is not included yet, need to turn on Generate Mesh Distance Field on the Project Setting to get better lighting.