
PBR Materials
albedo, normal, roughness, and occlusion maps
Up to 4096x4096 Textures
Pivot Painter 2.0 animation
3 stages of LOD's (imposter last lod)
Collision also included
Technical Details
Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Collision: Yes, Custom and Generated
Triangle Count: 20000 - 1240
LODs: 3 or 2 (Including Imposter Billboards)
Number of Meshes: 13
Number of Textures: 13 + every tree has AO map + imposter generated atlases
Intended Platform: Windows, Mac, Linux, HTC Vive
Platforms Tested: Windows, HTC Vive
Documentation Included: No