• Доступ к сайту с VPN ограничен. Ваш аккаунт может быть забанен. Access to the site with a VPN is limited. Your account may be banned.

V.I.P 4.26 BP Traffic Control System 4.26+

Traffic Control System
Версия Unreal Engine
4.26

Traffic Control System is designed to very quickly create and iterate on large traffic systems. Every tool is made to use as little clicks as possible to get to your desired result. Intersections and traffic lights can generated at the click of a button, and modified if the results are not desirable.
Traffic vehicles will spawn and despawn automatically in the designated radius around players. Vehicles count for every player radius they are within, so vehicle counts will not 'double up' when players are nearby each other.

Network resources are saved by switching distant vehicles to a non-physics mode in which only a single float variable needs to be occasionally replicated. This drastically reduces network overhead with many vehicles in a scene.

Technical Details​

Features:
  • Spline based road path system, multiple configurable lanes per spline
  • One-click Intersections and Traffic Lights
  • Fully supports multiplayer
  • Included very basic custom vehicle physics (separate from PhysX or Chaos Vehicles)
  • Works with any vehicle system
Number of Blueprints: 24 Total (13 Blueprint Classes / 11 Demo Blueprints)
Network Replicated: Yes, this system is fully intended for multiplayer
Supported Development Platforms: Tested only on Windows 10
Автор
Lucifer
Скачивания
9
Просмотры
528
Первый выпуск
Обновление
Оценка
0.00 звёзд 0 оценок

Поделиться ресурсом

Сверху