
- Версия Unreal Engine
- 4.25
Make use of three beautiful light setups, get in touch with our highly flexible Vertex-Paint Shader, and utilize our top notch decals and foliage.
Technical Details
This package benefits from Unreal Engines’ Distance Field dynamic lighting technology (DFAO, DFSS), however you can still use the hand-crafted Light Map UV’s in case you want to use the assets in conjunction with baked lighting for the best possible results.
Some of the packs highlights are:
- Modular castle walls and towers along with walkways
- Modular wooden huts
- A full set of conifer trees
- Water plants and foliage
- A customisable water shader using planar reflection
Physically-Based Rendering: Yes
Scaled to Epic skeleton: Yes
Texture Size: from 512 to 4096 depending on the asset and the required texel density
Collision: Yes (custom for complex assets, generated for simple ones)
LODs: Yes
Number of Meshes: 166
Vertex Count: between 80 and 20.000
Number of Master Materials: 21
Number of Material Instances: 67
Number of Textures: 166