
- Версия Unreal Engine
- 5.1
TerrainSpline is a quick and easy spline blueprint that allows the user to select a static mesh to be populated along a spline. Just select the static mesh, adjust the spacing and offset, stretch the spline as far as you like, click calculate spline points, then click snap spline points to surface and populate meshes along spline. TerrainSpline is great for fences, trees or any other mesh.
Technical Details
Features:- Populate static meshes along a spline
- Add spline points with the click of a button
- Snap spline points to the surface with the click of a button
Input:
Network Replicated: No