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V.I.P 4.26 Envir Terrain Blending Rocks 4.22+

Terrain Blending Rocks
Версия Unreal Engine

We have pushed the barriers and created a realistic desert set. Imagine yourself in a burning desert, from small pebbles on the ground to the giant rock walls that cover the sky. Each asset is extremely tweaked to maintain a high level of quality and variation.

Highlighted features

• Seamless mesh to landscape blending (Requires Mesh Distance Fields enabled)

• Highly modular terrain uber shader with 3 paint layers, and ability to add more.

• Modular rock shader allowing you to apply it to any other rocks as well.

• Controllable distance based landscape and mesh tessellation.

• Material sharing between assets to maximize efficiency.

• Extensive material customization for each asset.

• Upgraded moving dust function on the terrain.

• Library of custom plug and play functions.

• Fully heightmap based layer blending.

• Heat Haze/Decals/Particles Effect

• Manually set LOD distances/Up to 5 LOD.

• Two demo/scenes maps.

• Layered cloud shadows.

• Accurate collisions.

• Light ray shader.

• PBR Materials/Lighting.
First release
Last update
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