
- Версия Unreal Engine
- 5.1
The Fixtures have different DMX modes single pixel or Pixel to Pixel mode.
They work with the matrix fixture in the 'DMX Library'
Its possible to hide the Lights Components and Beams to speed-up the workflow while designing the stage or recording DMX .
Is best to activate the Lights Components once DMX is recorded and ready to render the final movie as they can be very heavy during programming.
Technical Details
Features:- Customizable Blueprints
- DMX Ready ( Control Intensity, RGB, Color Temperature etc.)
- Growing Fixture Lighting Library
Number of Unique Meshes: 74
Collision: Yes, automatically generated
Vertex Count: 2k to 250k
LODs: NO
Number of Materials and Material Instances: 19
Number of Textures: 56
Texture Resolutions: 2048 x 2048, 512x512, 1024x1024