
- Версия Unreal Engine
- 5.4
Tutorial 1:
Tutorial 2:
Tutorial 3 (World Composition):
If you have several levels with landscapes on the scene, often there can be iscrepancies along the edges of landscapes after the manual adjustment of the landscapes.
The plugin allows you to stitch all the landscapes on the scene, for which the correct names are given.
This plugin is a good example to learn how to work with elevation maps of unreal engine landscapes.
The plugin will be useful for big worlds projects with dynamic loading of landscape parts.
Technical Details
Features:
Functions for landscapes:
Stitching edges of landscapes
Get heightmaps data
Set heightmaps data
Get all landscapes of scene
Align heights to neighbors
Functions to check landscape name matching with a mask:
Parse mask
Set mask
Get landscape name
Check landscape name matching with a mask
Functions for widget.
The plugin is designed for UE4Editor
Number of C++ Classes: 5
Supported Development Platforms: Win32, Win64, Linux
Supported Target Build Platforms: Win32, Win64, Linux
If you have several levels with landscapes on the scene, often there can be iscrepancies along the edges of landscapes after the manual adjustment of the landscapes.
The plugin allows you to stitch all the landscapes on the scene, for which the correct names are given.
This plugin is a good example to learn how to work with elevation maps of unreal engine landscapes.
The plugin will be useful for big worlds projects with dynamic loading of landscape parts.
Technical Details
Features:
Functions for landscapes:
Stitching edges of landscapes
Get heightmaps data
Set heightmaps data
Get all landscapes of scene
Align heights to neighbors
Functions to check landscape name matching with a mask:
Parse mask
Set mask
Get landscape name
Check landscape name matching with a mask
Functions for widget.
The plugin is designed for UE4Editor
Number of C++ Classes: 5
Supported Development Platforms: Win32, Win64, Linux
Supported Target Build Platforms: Win32, Win64, Linux