
- Версия Unreal Engine
- 4.26
The character has several skins, as well as several heads.
I also added a rifle and a pistol that have bones to move parts.
The character now has 2 rigs, one rig for version 4, the second rig for version 5 of the engine.
You don't need to retarget. You just need to do a reassignment. I showed it in the video.
Technical Details
RiggedRigged to Epic skeleton
Animated
Number of Animations
Animation types (Root Motion/In-place)
Number of characters:1
Vertex counts of characters:
Sniper:269,828
Sniper Rifle:49,146
Sniper Pistol:12,596
Number of Materials and Material Instances:58
Number of Textures:84
Texture Resolutions:
Sniper Character:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)
Sniper Rifle:Normals,Ao,Albedo,Metallic,(4096-4096)
Sniper Pistol:Normals,Ao,Albedo,Metallic,Emissive(4096-4096)