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V.I.P 4.26 BP Simple Orbit Manager 4.26

Simple Orbit Manager
Версия Unreal Engine
4.26

The Simple Orbit Manager (in short: SOM) generates Orbits for your Actors and Meshes. Create Orbits manually and attach your Planet or Object to it, or let it generate a random amount of orbits for your Actors or Meshes.
Documentation: PDF Link

Check out my other Assets as well: Assets by Divivor
Technical Details
Features:
  • Orbit Movement and Object Rotation
  • Oval Orbits and Orbit Offset
  • Randomized Spawners for Static Meshes and Actor Classes
  • Multiple Orbits supported
  • Indicator for Orbits. This can be disabled on the BP Instance.

Number of Blueprints: 6
  • BP_SOM_Base: This is the base blueprint class which contains most of the functionalities.
  • BP_SOM_ActorConnector: A small Blueprint that simply connects 2 Actors in your World.
  • BP_SOM_ActorOrbit: Adds Orbits with Actor Reference.
  • BP_SOM_MeshOrbit: Adds Orbits with a Static Mesh. (Uses Instancing)
  • BP_SOM_RandomActorOrbitSpawner: Generates randomized Orbits with an Actor Class.
  • BP_SOM_RandomMeshOrbitSpawner: Generates randomized Orbits with a Static Mesh (Uses Instancing)
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Lucifer
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