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V.I.P 4.27 Envir SICKA VILLAGE 4.27

SICKA VILLAGE

Technical Details​

Features:
  • 280+ props
  • Optimized for Low-mid range to high end
  • buildings are made with big pieces and have empty interiors ready to be filled (double-side set meshes)
  • HandMade lightmap Uvs
  • majority of the assets using only 3 texture set (1 material - 3 texture)
  • hybrid lighting of stationary and static(baked)
  • high pixel density for textures with a hybrid of trim-sheet and overlapped texturing
  • Texture streaming enabled for all assets (PTPOTS)
  • alembic animated flags
  • asset creation workflow based on kit setup to have decent texture quality for close-ups
Number of Unique Meshes: 285
Collision: Yes, (custom+automatically generated)
Vertex Count: 24 ~~ 130K(house)
LODs: No (i haven't made any custom LODs so i left it to be set based on your needs)
Number of Materials and Material Instances:
  • 11 Material
  • 27 Material Instance
Number of Textures: 78
Number of Particles: 1
Texture Resolutions: 2K + 4K
Автор
Lucifer
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