- Версия Unreal Engine
- 5.5
Description
SHADOW UNIT, Operate in the Grey ZoneRules blur. Choices bite. This collection drops you into the quiet war where outcomes are decided by the ones you never see.
Built for Unreal Engine 5.5+, Shadow Unit delivers cinematic quality with full modular control for real time and pre rendered scenes.
What’s Inside
• Hero Character – FK rigged, 14 pose presets, ready for retargeting• 42 Cinematic Poses – Designed for instant composition and storytelling
• Modular Carbine – 12 swappable setups with clean and field-tested stages
• Full Modular Wardrobe – 80+ parts including helmets, masks, vests, belts, and more
• Color & Wear Variations – Quick preset swapping for clean or battle-ready looks
Blueprint System
Create and control your loadout with ease.
- Control Rig integration for easy posing and customization
- Randomization tools for gear, colors, and tattoos
- All key parameters exposed in the UI for fast iteration
Update
- Hero Female Character - FK rigged, with 6 pose presets
- 12 Designed Static Pose variants
- Winter Mercenaries - New winter equipment, 2 winter camouflage variants, winter carbine editions
Important note:
- Cinematic Quality: These assets are designed for high-end visual work. May require adjustment for gameplay use.
- Artistic background elements in renders not included in the pack.
Technical details
General Information• Rigged: FK rig based on the UE4 Mannequin skeleton, compatible with UE5 retargeting
• Animated: No animations included
• Facial Setup: Mouth bone and facial blend shapes
File Formats
• Unreal Engine Ready: Drag and drop UE5 project with a clean folder structure
• Blueprints: Customization and randomization for gear, colors, and tattoos for male characters only
Skeletal Meshes
• Modular character system with interchangeable outfit and gear parts
• Optimized for cinematic and real-time use
• 12 preset poses for quick composition, 6 available for the female character.
• Note: Metahuman assets are not included
Static Meshes
• 54 static posed character meshes for layout and shot dressing.
• Hero carbine with modular attachments, 12 rifle variants
• Pistol with and without magazine
Textures and Materials
• Texture resolution up to 4096×4096
• Optimised PBR materials for UE5 with clean and battle wear stages, multiple clothing color presets
Vertex Count
• Character: modules 1K–25K polygons, full character 250K–450K
• Carbine: modules 1K–25K, variants 80K–160K
Other
• Nanite enabled on opaque static meshes
• Custom collision per static mesh
• LODs not included
• File size: ~7.95 GB



