Coin 5.2 Plugins Savior Auto-Save Plugin v4.5.1

Savior Auto-Save Plugin
Версия Unreal Engine
5.2
Plugin API:
Savior API.github
Savior v3 Release Notes

Savior is a C++ tool designed to extend Unreal's save system, providing a more powerful serialization framework for complex Unreal projects.

[NOTE]:
  • If you have issues updating to Savior 3 version, add this Config folder to your plugin installation directory.
Technical Details
Features:
  • Savior 3 is tens of times faster than Savior 1.x.
  • Save any Object is supported, not just Actors or Components.
  • Versioning. Your Game will be able to load old '.SAV' files after patches.
  • Optimized: NO Components needed to be attached thus no memory eaten for the sake of storing data.
  • Optimized: NO destructive workflow. Existing Actors aren't destroyed/replaced, keeping references alive safe.
  • Automatic Level Transitions on Load from Slot.
  • Threaded Save & Load Game Mode, independent of Level.
  • Threaded Save & Load whole Game World or individual Actors.
  • Threaded Save & Load Streamed Levels without pausing the Game.
  • Threaded Save & Load any Dynamic Actors and Components spawned at Runtime.
  • Threaded Save & Load Scale, Location, Rotation, Velocity automatically.
  • Threaded Save & Load Actor's Visibility, Particle Systems' state, etc.

Docs:
Savior Forum Page

Demo Projects:
2.8.8 Demo UE4.23
2.8.8 Demo UE4.24
3.0.0 Demo UE4.25
Author
Lucifer
Downloads
2
Views
283
First release
Last update
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Latest updates

  1. Update to 5.2 v4.5.1

    Update to 5.2 v4.5.1
  2. Update to 5.1 v4.3.0

    Update to 5.1 v4.3.0
  3. Update to UE 5.0 v4.0.0

    Update to UE 5.0 v4.0.0
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