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Coin 4.27 5.0 Plugins ‌‌‍‍‎ RootMotion AI Movement v1.0

RootMotion AI Movement
Версия Unreal Engine
5.0
1667401278379

1667401291649


The Rootmotion AI Movement adds the ability to automatically move all your characters without the need of a direct player input! Ever wanted to implement RootMotions animations to your enemies to give that realistic look? Well, now you can!
This plugin can automatically move your Character to point A to point B (or to an Actor) giving you full control over it.
To do this we use a new base Character Class, The RootMotionCharacter Class, it adds the basic functions needed and a lot of implementable events to control almost every movement event. You can safely change the base class of your already existing Characters to automatically implement those functions!

Technical Details​

Features:
  • RootMotionMoveTo node to move you character with rootmotion like an AIMoveTo would do.
  • Nodes can be called in every graph as you provide a RootMotionCharacter reference (Behavior Tree tasks too!)
  • Custom Character class to use with RootMotionMoveTo node.
  • New Events and Functions within the RootMotionChracter Class for more intuitive controls.
  • Extended implementable events for BPs.
  • No need for an AIController to possess your player character. (You can move your controlled character without switching between controllers! Useful for cinematics and micro movement adjustments!).
Note: In order to work, this plugin needs you to place a NavMeshBoundVolume and your character must be possessed by a controller!
Code Modules:
  • RootMotionAIMoveTo (Runtime)
Number of C++ Classes: 2
Network Replicated: No
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  • 1667401291649.png
    1667401291649.png
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Lucifer
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