
- Версия Unreal Engine
- 4.17
Technical Details
Features:
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 84312 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 55
Number of Materials and Material Instances: 32
Number of Textures: 68
Features:
- 55 Meshes
- High quality texture sets - most 2048 pixels +
- Master material set up that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion | Emissive
- Mid Century inspired design
- Fuzzy Cloth shader for cloth like material looks
- Realistic Post Process and Look Up Table
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Optimized for games but useful for arch viz!
Texture Sizes:
- 2048 [58]
- 1024 [4]
- 512 [1]
- 256 [1]
- 128 [3]
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 84312 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LOD only
Number of Meshes: 55
Number of Materials and Material Instances: 32
Number of Textures: 68