
- Версия Unreal Engine
- 4.24
FEATURES:
- Procedural forest generation
- Procedural snow/winter shader system
- Interactive Foliage
- 4 paintable landscape layers
- Paintable procedural water puddles
- Procedural slope material
- Procedural ground cover
- Dynamic river and stream material with particles
- Procedural moss material function
- Material wind system
- Full set of LODs + billboards
- 1qkm example map (showcase)
ASSET LIST:
- Large Trees: 8
- Medium Trees: 2
- Small Trees: 2
- Ferns: 10
- Grass: 15
- Var. Plants: 14
- Hanging Plants: 5
- Ground Cover: 29
- Rocks: 9
- Slopes: 12 (4x3)
- Debris: 7
- Background: 2
- Ground Materials: 9
- Particles Systems: 6
- Blueprints: 1
Physically-Based Rendering: Yes
Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: ~16000/4000/150 (trees) ~2000-150 (medium assets), ~1500-100 (plants)
LODs: 1-3 Levels of LOD
Number of Meshes: 125
Number of Materials and Material Instances: 157