
- Версия Unreal Engine
- 4.25
Update:
VIDEO:
The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton. This Skeleton is rigged to the Epic skeleton and compatible with animations for it.
Technical Details
Features:
Technical Details:
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size:
4096 x 4096 - 18
2048 x 2048 - 3
Collision: Yes, Custom generated in engine
Vertex Count: 168 - 16750 (detailed list in Documentation)
LODs: No, for the character
Yes, for all static meshes
Number of Character: 1 (22546 Triangles)
Number of Blueprints: 0
Number of Meshes: 17
Number of Master Materials: 3
Number Material Instances: 7
Number of Textures: 21
Animated: No
Number of Animations: 0
- Updated Skeleton, no retargeting needed!
- New shader for "x-ray" effect to make the Skeleton visible inside of a character
- Body parts can be separated into single pieces for a collapsing /scattering effect
- Showcase Video for the Update:
- More detail in the Documentation: https://docs.google.com/document/d/1icpG06sIz-4gLQzMcSe823pypl21OpJT7QOzEKLxh40/edit?usp=sharing
VIDEO:
The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton. This Skeleton is rigged to the Epic skeleton and compatible with animations for it.
Technical Details
Features:
- Realistic Skeleton with switchable Materials
- Change the amount of blaze in the Burnt Skeleton Material
- Use single bone parts of the skeleton as environmental props
Technical Details:
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size:
4096 x 4096 - 18
2048 x 2048 - 3
Collision: Yes, Custom generated in engine
Vertex Count: 168 - 16750 (detailed list in Documentation)
LODs: No, for the character
Yes, for all static meshes
Number of Character: 1 (22546 Triangles)
Number of Blueprints: 0
Number of Meshes: 17
Number of Master Materials: 3
Number Material Instances: 7
Number of Textures: 21
Animated: No
Number of Animations: 0