Coin 4.25 Char Realistic Base Skeleton 4.25

Realistic Base Skeleton
Версия Unreal Engine
  • Updated Skeleton, no retargeting needed!
  • New shader for "x-ray" effect to make the Skeleton visible inside of a character
  • Body parts can be separated into single pieces for a collapsing /scattering effect
  • Showcase Video for the Update:


The Realistic Base Skeleton can be used as an animated character or as a simple environmental prop. Different textures allow for custom variations: old, swamp, burnt, fleshy, fresh and medical- Skeleton. This Skeleton is rigged to the Epic skeleton and compatible with animations for it.
Technical Details

  • Realistic Skeleton with switchable Materials
  • Change the amount of blaze in the Burnt Skeleton Material
  • Use single bone parts of the skeleton as environmental props

Technical Details:

Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size:
4096 x 4096 - 18
2048 x 2048 - 3

Collision: Yes, Custom generated in engine
Vertex Count: 168 - 16750 (detailed list in Documentation)
LODs: No, for the character
Yes, for all static meshes
Number of Character: 1 (22546 Triangles)
Number of Blueprints: 0
Number of Meshes: 17
Number of Master Materials: 3
Number Material Instances: 7
Number of Textures: 21
Animated: No
Number of Animations: 0