
- Версия Unreal Engine
- 5.4
Race System is a fully customizable racing game menu blueprint-system which includes all required parameters to create any type of race for player or AI/NPC actors. It has the ability to calculate player positions as well as measuring lap times to the millisecond for up to 16 players (compatible with any vehicle blueprint). Features a fully set up game user interface with additional penalty display customization settings.
Features:
- Sorting algorithms
- Shortcut prevention
- Dirty lap detection
- Wrong way detection
- Race result table (UI)
- Lap time improvement display (UI)
Customizability:
- Laps
- Race timelimit
- Sort by (distance/lap times)
- Start delay
- Driver info (player and vehicle name)
- Wrong way signal (on/off)
- Dirty lap signal (on/off)
- Despawn vehicles after race (on/off)
- Update rate (blueprint performance)
Asset-List:
- Race system blueprint
- Game user interface incl. race start sound function (transformed audio file licensed under CC0 1.0 free commercial use)
- Demo vehicle incl. engine sound function (transformed audio file licensed under CC0 1.0 free commercial use)
Technical Details
- Customizable race settings (multiple categories with automatic update and spawn feature)
- 7 step race setup view user guide
- Supports AI and player controllers
- Racing AI used to simulate multiplayer
- This product requires chaos vehicles plugin to be enabled for demo vehicle physics and speedometer to function properly
- LOD's not used