
- Версия Unreal Engine
- 5.4
V2 Update!
The pedestrians have been updated with a crowd manager implementation. This means more performance and always proper avoidance. No more stuck pedestrians.
It's now also possible to add an array of pedestrian classes to a pedestrian spline.
V1.5 Update!
Interaction points are now added. You can create interactions for your pedestrians like entering buildings, buying something in a store and more!
Watch the video:
Pro Pedestrian Engine is a pedestrian plugin for unreal engine 4. You can spawn ambient pedestrians around your player character and interact with them.
You can use this plugin with Blueprints and c++. The example project is entirely made in Blueprint.
Video overview of the plugin and example project:
https://www.youtube.com/watch?v=M61l4CcjQYY
Example video combined with my upcoming pro traffic engine:
https://www.youtube.com/watch?v=QOKavMgkoLM
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 5
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://drive.google.com/file/d/1h2zBES_cbfZPCE2peykcCQ6cLvfxBedo/view?usp=sharing
Example Project: (4.26) https://drive.google.com/file/d/1-sX2WtTI5wodS_nlhd0n38iCvgCUH0nY/view?usp=sharing
The pedestrians have been updated with a crowd manager implementation. This means more performance and always proper avoidance. No more stuck pedestrians.
It's now also possible to add an array of pedestrian classes to a pedestrian spline.
V1.5 Update!
Interaction points are now added. You can create interactions for your pedestrians like entering buildings, buying something in a store and more!
Watch the video:
Pro Pedestrian Engine is a pedestrian plugin for unreal engine 4. You can spawn ambient pedestrians around your player character and interact with them.
You can use this plugin with Blueprints and c++. The example project is entirely made in Blueprint.
Video overview of the plugin and example project:
https://www.youtube.com/watch?v=M61l4CcjQYY
Example video combined with my upcoming pro traffic engine:
https://www.youtube.com/watch?v=QOKavMgkoLM
Technical Details
Features:- Pedestrian base class
- Pedestrian splines
- Random Walking Pedestrians
- Run Away in fear
- Surrender logic
- Pedestrian interface
- Heavily optimized > Zero tick events!
- Blueprint extendable classes
- Advanced spawn/despawn logic
- Pedestrian Interaction points
- AI Crowd controller
Code Modules:
- ProPedestrianEngine (Runtime)
Number of Blueprints: 3
Number of C++ Classes: 5
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: https://drive.google.com/file/d/1h2zBES_cbfZPCE2peykcCQ6cLvfxBedo/view?usp=sharing
Example Project: (4.26) https://drive.google.com/file/d/1-sX2WtTI5wodS_nlhd0n38iCvgCUH0nY/view?usp=sharing