
Power IK is a full-body IK solver that lets animators push and pull any skeleton with any number of effectors.
Use Power IK to easily align creatures to uneven terrain, or dynamically modify their pose at run-time. Power IK is a robust and efficient solver that produces remarkably natural poses even under extreme circumstances.
Power IK is in active development!
Join our discord and check out our Trello board to help shape Power IK for your game.
Documentation: https://poweranimated.github.io/
Trailer:
Website: http://www.poweranimated.com
Discord: https://discord.gg/VHhXTTj
Trello: https://trello.com/b/vt2a7Ilz/power-ik
Ground Alignment Tutorial:
Technical Details
Features:
Code Modules:
Number of Blueprints: 6
Number of C++ Classes: 2
Network Replicated: Yes
Use Power IK to easily align creatures to uneven terrain, or dynamically modify their pose at run-time. Power IK is a robust and efficient solver that produces remarkably natural poses even under extreme circumstances.
Power IK is in active development!
Join our discord and check out our Trello board to help shape Power IK for your game.
Documentation: https://poweranimated.github.io/
Trailer:
Discord: https://discord.gg/VHhXTTj
Trello: https://trello.com/b/vt2a7Ilz/power-ik
Ground Alignment Tutorial:
Features:
- Unique proprietary full-body IK solver
- Power IK Solver AnimGraph node
- Built-in ground alignment
- Power IK Rig Actor Component for making interactive rigs
- Bonus! Procedural animation example blueprints
- Bonus! 6 sample skeletal meshes with fully documented blueprints
Code Modules:
- Power IK SDK (Runtime)
- Power IK Tool (UncookedOnly)
- Power IK Runtime (Runtime)
Number of Blueprints: 6
Number of C++ Classes: 2
Network Replicated: Yes