- Версия Unreal Engine
- 5.6
Technical details
Number of Unique Meshes: 217Collision: (Yes - hand made)
Vertex Count: (4-1000 for props, 1000-4000 for environment, few high detailed props ~25k)
LODs: (Yes)
Number of LODs: (x3-6)
Number of Materials: 21
Number of Material Functions: 1
Number of Material Instances: 135
Number of Textures: 325
Texture Resolutions: (1024x1024 - 4096x4096)
Number of Static Meshes: 217
Number of Blueprints: 28
Supported Development Platforms:
- Windows: (Yes)
- Mac: (No)
- Modular doors and electrical elements allow flexible usage.
- Trim sheets are used to optimize detail and performance.
- Environment materials support vertex painting for blending dirt and wear layers.
- Texel density is 2k per meter; for games, 1k per meter is recommended for optimal performance.




