- Версия Unreal Engine
- 5.3
Technical details
Features:- Advanced material shaders compatible with external and 3rd part asset packs.
- Nanite displacement compatible landscape shader.
- 12 layer landscape auto material.
- Easy to read materials, perfect pack for beginners and expert veterans.
- Super modular & versatile.
- 3D animated volumetric fog master material shader.
Number of Unique Meshes: 360
Collision: (Yes, custom, automatically generated)
LODs: (No, Nanite only)
Number of Materials and Material Instances: 512
Number of Textures: 407
Texture Resolutions: ( 1024x1024, 2048x2048, 4096x4096, 8192x8192 )
Important/Additional Notes:
Texture resolutions have been reduced out of the box to optimize video memory usage, to revert textures to 4k and 8k, open the textures and set LOD Bias back to 0.
To enable Nanite displacement, open DefaultEngine.ini in the Config folder of your project and add the following:
r.NaniteAllowTesellation=1
r.Nanite.Tessellation=1
It is also recommended to enable RayTracing to get similar results to what you see on the thumbnails, by default it will not be enabled.




