
- Версия Unreal Engine
- 5.1
This project uses "Water Plugin" for the oasis and "Volumetric Plugin" for some clouds. Please make sure you have them enabled in your project. Both plugins are from Epic and you don't need to download any extra file.
You CAN'T see the main level: LV_Egypt until you activate the plugins and restart your Project.
Technical Details
1 Pre-Assembled Map (Showcase)- Egypt Temple with:
- Daylight Lighting
- Sunset Lighting
- Modular assets
- Tools with instructions
- Unique assets
- More than 195 Instances
- Foliage/Structure/Water/Prop/Mountains
- Variety of unique textures
- High-quality and extremely detailed
- Set dressing assets such as jars, benches, torches, pillows, interior furniture, and many more
- Modular Architecture Pieces such as Walls, Windows, Gates, etc.
- Foliage such as Trees, Ground Covers, Grass and etc
- More than 30 prefabs
- Multiple candles with on/off features
- "Prefab Baker" tool to convert prefabs to static mesh actors with many features
- Nanite enabled assets