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Characters
Personnel
Версия Unreal Engine
4.17
Opportunity of constructing many different NPCs
12 types of clothing
16 types of head and textures to them
Each head has a hairstyle, a beard and eyebrows
Fully customizable clothing (colors, pattern, etc.).
In a blueprint there is a simple system of animation and movement along the spline
Additional props (glasses, book, etc.).
Each mesh have a LODs
In the future, we plan to add a few more animations
Attention: there is no facial animation

Technical Details
Number of Assets: 107
Average Triangle count: 4349 (max 28564 min 104)
example LOD for the Head mesh: 14324 - 3442 - 1562 - 556
Texture Resolutions:
• (24) 4096x4096
• (44) 2048x2048
• (24) 1024x1024
• (6) 512x512
• (36) 256x256
• (2) 128x128
• (4) 8x8
Автор
Quneo
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